Mads Havshøj and I contributed to this year’s Solmukohta with a talk on larp locations and scenography. It was a huge success despite our coarse and coughing presentation with both of us deep in the throes of the Solmukohta-flu.
It’s meant as a strategic overview of the many ways to utilize the layout and scenography of a larp as a catalyst for better game play. There’s references to a number of games which we have experienced as doing a bang up job with their scenographic elements. As well as a lot of points on how to make your fictional setting match up with the physical location while strengthening the gameplay.
The pdf is availble here: Location Talk